“Clash Of Clans'” developers at Supercell are in hot water over changes made in the Town Hall 11 update. The revised personal break system has proven to be a detriment to the gameplay experience.
The news comes to Design Trend via a “Clash Of Clans” Reddit thread concerning the issue. Since the topic began yesterday, the debate has swelled to over 100 comments. Most users seem miffed about how personal breaks are implemented.
Supercell revealed at the end of last month that it would be making major changes to its personal break system. Under the new rules, players are penalized for a few minutes after three hours of unshielded cumulative online time. Now that the update is here, it’s revealed that that timer resets after getting a shield or if the player hasn’t been attacked for 30 minutes.
The goal of the change was to level the field for “Clash Of Clans” users that can’t stay logged in to the game as frequently. However, the hardcore crowd hasn’t taken kindly to the adjustment.
For one, there are several situations where players are unable to get shields because they’re constantly under attack. This means the counter continues to rise without being reset. One ticked poster mentioned being attacked 27 times and being repeatedly crushed by the timer.
Another element of the problem is the new Village Guard feature that works to sustain clans while their masters are away. If, for example, Village Guard is active for 30 minutes during an attack, that allotment of time still counts towards the three-hour limit. Then, when getting ready to log in, the player is kicked offline because those features were operating outside of their control.
The shortcoming even impacts those that like to sporadically check Clash throughout the day for menial tasks like chatting or collecting resources. They, again, contribute to the ceiling time.
Players are reminded when personal break time is about to kick in, and, once that message appears, 30 minutes of idle time should be enough to counter it. The kicker is, however, that when said warning appears isn’t too unpredictable. Under certain circumstances, it might force a session to stop at a terrible time.
“Clash Of Clans” has always been a game of many wrinkles, and this personal break timer seems like it potentially harms several sides of the experience. “Playing is no longer enjoyable,” said one fan. “Now I feel like I need to watch my play time, otherwise big bad Supercell is going to boot me.” “It’s very stupid and actually forces me to play less than I did before the update,” fumed another.
Supercell has yet to comment on the issue, but it seems to be likely fodder for tweaking in a future patch.
“Clash Of Clans'” Town Hall 11 update was released on Thursday, and it introduced higher level troops, a new hero and a host of “quality of life” enhancements. Personal breaks were intended to be among the latter.
“Clash Of Clans” is available now on iOS and Android devices.
Are you annoyed by personal breaks in the Town Hall 11 update? Let us know in the poll and comments section!
'Clash Of Clans' Fans Hating Town Hall 11 Update Personal Break Timer: Changes ...
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