Clash of Clans is one of a many renouned mobile games accessible on iOS and Android devices, though with a latest refurbish changing a lot of things in a game, here are 4 reasons not to play Clash of Clans anymore.
Back in December, Supercell released a outrageous refurbish for Clash of Clans, though instead of creation large improvements to a game, a developers merely usually altered how some elements work. While they did supplement a Town Hall 11 and some new weapons, as good as a new hero, this large refurbish unequivocally didn’t deliver a lot of new facilities for a infancy of players.
Instead, a refurbish usually altered how a diversion works. It’s like if Parker Brothers came out and said, “Hey! We’re changing a approach that Monopoly is being played.” Most people would expected get unequivocally upset, and that’s kind of how it’s been with this Clash of Clans update.
If you’ve been considering a refurbish ever given a recover and aren’t unequivocally certain if we should play Clash of Clans anymore, let this be a final spike in a coffin, perhaps.
Here are 4 reasons not to play Clash of Clans anymore.
Farming Gets You Less Resources
Many Clashers have argued that a new refurbish has exceedingly worsened a tillage system, in a approach that earns we reduction resources.
Granted, a volume of rob hasn’t altered much, as we still come opposite bases that have high apparatus counts, though in sequence to get stars during an attack, we have to muster during slightest a third of your army, that means some-more elixir that we have to spend in sequence to get resources though losing trophies.
Furthermore, a Town Hall now binds some-more resources this time around, that means reduction resources that are hold in a storage tanks, and given any actor has changed their Town Hall low inside their base, it’s now harder to get all of a accessible resources from an attack.
Shields Are Harder to Get
Supercell finished some large changes to a Shield system, and one of a biggest changes was that carrying an rivalry simply destroying usually your Town Hall won’t acquire we a shield.
In sequence to acquire a shield, a assailant contingency destroy during slightest 30% of your base, while also deploying during slightest a third of their army.
This seems easy adequate still, though you’d be astounded during how mostly we get pounded though removing a shield. There are many enemy who will muster their army, though usually go after collectors, so you’ll remove a lot of resources and still won’t get a shield, that can get unequivocally frustrating.
Everything Is Way Too Expensive
Clash of Clans has always been like this, though all in a diversion costs approach too much. When you’re initial starting out it’s not so bad, though as we turn adult to aloft Town Hall levels, all is a lot harder to obtain.
Plus, given tillage for adequate resources is some-more formidable now, it’s even harder to save adult a money to ascent defenses and such.
Our possess Cory Gunther says that he has a tough time gripping his builders bustling simply given it’s so many harder to benefit a lot of rob from attacking, given he now needs bigger and bigger armies to conflict all of these new Town Hall 11 bases with his maxed Town Hall 10.
Matchmaking Has Gotten Worse
While certain Town Hall turn players aren’t saying many differences in matchmaking when farming, higher-level players in sold are saying a disproportion in matchmaking, and it’s not a good difference.
Cory says that, as a Town Hall 10, he frequency sees Town Hall 9 bases anymore, and usually sees maxed Town Hall 10 and Town Hall 11 bases for a many part.
This apparently creates it harder to sufficient conflict a bottom and get a lot of resources.
Furthermore, given Town Hall sniping is gone, there are simply usually some-more and some-more incomparable attacks, so a maxed Town Hall 9 that comes opposite your Town Hall 8 bottom will expected destroy your bottom and take all of your resources rather than usually snipe your Town Hall.
This means that these bigger attacks that are holding some-more and some-more rob outcome in players aggressive behind all a time usually to recover a resources that they lost.
The Bottom Line
Granted, Clash of Clans isn’t totally meaningless anymore, and it can still have value. One of a biggest reasons that gamers still play it is for a wars with their clan, and being means to play with your friends and discuss with them in-game is a good feature.
However, Clash of Clans is solemnly branch into a grind, where you’re merely usually solemnly saving adult to ascent a defense, and afterwards you’ll have to do it again with another defense.
Especially when we get adult to aloft levels and walls cost 3,000,000 each, harsh is something that you’ll be doing. Sometime it’s fun, as we can get a clarity of accomplish after you’re done, though for a video diversion there’s really small ROI, that is because Clash of Clans usually isn’t value personification anymore.
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